#ifndef __TEMP_SERVER_SESSION_H__
#define __TEMP_SERVER_SESSION_H__

#include "ServerSession.h"

#pragma once

class TempServerSession : public ServerSession
{
public:
	TempServerSession();
	virtual ~TempServerSession();

	virtual VOID			init();
	virtual VOID			release(){}

	eSERVER_TYPE			GetServerType() { return TEMP_SERVER;	}

	virtual	VOID			OnRecv( BYTE * pMsg, WORD wSize );

private:
	BOOL					m_bFirst;
};

#endif // __TEMP_SERVER_SESSION_H__